Excerpt from Marc Prensky's Digital Game-Based Learning














































































Content

Examples

Learning activities possible game styles

Facts



Laws. policies, product specifications



questions memorization association drill



game show competition, flashcard type games, mnemonics, action, sports
games



Skills



Interviewing, teaching selling, running a machine, project management



Imitation: Feedback coaching, continuous practice, increasing challenge



persistent state games, role-play games, adventure games, strategy games



Judgment



Management decisions, timing, ethics, hiring



Reviewing cases asking questions making choices (practice) feedback coaching



role-play games, detective games, multiplayer interaction, adventure
games, strategy games



Behaviors



Supervising exercising self‑control setting examples



Imitation feedback coaching practice



role playing games



Theories



Marketing rationales, how people learn



Logic, Experimentation, questioning



Open ended simulate games Building games Construction games Reality testing
games



Reasoning



Strategic and tactical thinking, quality analysis



problems, examples



puzzles



Process



Auditing, strategy


creation



system analysis and deconstruction, Practice



strategy games, adventure games, simulation games



Procedures



Assembly, bank teller


Legal procedures



Imitation, Practice



timed games, reflex games



Creativity



Invention, product design



play

memorization



puzzles, invention games



Language



acronyms, foreign languages, business or professional jargon



imitation, continuous practice, immersion



role playing games, reflex games, flashcards games



Systems



health care, markets, refineries



understanding principles, graduated tasks, playing in microworlds



simulation games



Observation



moods, morale, inefficiencies, problems



observing, feedback



concentration games, adventure games



Communication



appropriate language, timing, involvement



imitation, practice



role playing games, reflex games


Among the interactive learning techniques
that have already been used in Digital Game‑Based Learning are



© 2003 Internet Time Group, Berkeley, California